Start Making Sense — Medium

This is the text of a quick talk I gave at Generate Conference in London on 17th September 2015. You can download the slides from Slideshare. You can find out more on “I’m here to talk about sensory design and what I do: which is to try and make information meaningful. Meaningful to peopleContinue reading “Start Making Sense — Medium”

Why Your Links Need a Hover Effect – UX Movement

Links contain text, but they should never look like text. When users read a web page, they need to be able to distinguish what’s clickable. If your links don’t have enough contrast, users could miss them.Color is Not Enough for the Colorblind Most sites make their links a different color from their text. But that’sContinue reading “Why Your Links Need a Hover Effect – UX Movement”

Accessibility for UX: Don’t Worry, It’s Much Worse Than You Think

Elle Waters discusses UX and accessibility, providing guidelines for web content accessibility and assistive technologies along with five techniques to be used in daily work. [Video and Slides] … curated by (Lifekludger) Read full article at Source: Accessibility for UX: Don’t Worry, It’s Much Worse Than You Think

Stop Counting Clicks

The 3-click-rule is the Freddy Kreuger of web design advice. You think it’s finally dead and then it comes back and starts slashing up sensible debate about usable design. I’m hoping to convince you to stop talking about the 3-click rule. … In 2003, Joshua Porter of User Interface Engineering wrote an article that shouldContinue reading “Stop Counting Clicks”

How to expand your audience with Game Accessibility

We make games for others to enjoy. We want to reach the largest amounts of players possible within our target group. There are many decisions we can take in our design process to improve the feel of our game. We can invest time on the core mechanics, the aesthetics, and the sound design. All that is of greatContinue reading “How to expand your audience with Game Accessibility”

A Guide to Color, UX, and Conversion Rates

Color is one of the most powerful tools in the designer’s toolkit. You can use color to impact users’ emotions, draw their attention, and put them in the right frame of mind to make a purchase. It’s also one of the main factors in customers’ perception of a brand. With an infinite number of possibleContinue reading “A Guide to Color, UX, and Conversion Rates”

7 Things Every Designer Needs to Know about Accessibility — Salesforce UX — Medium

Accessibility enables people with disabilities to perceive, understand, navigate, interact with, and contribute to the web. Imagine a world where developers know everything there is to know about accessibility. You design it and they build it… perfectly. In this world, only the design itself can cause people with disabilities to have trouble using a product.Continue reading “7 Things Every Designer Needs to Know about Accessibility — Salesforce UX — Medium”

4 tips on typography in UI design – InVision Blog

by Chris Bowleron April 6, 2015 Communication plays a vital role in design. Whether you design websites, mobile apps, or wearable UIs, your creations have to clearly communicate their intent and purpose. And since text does a lot of the heavy lifting in communicating purpose, you need a solid understanding of typography. Of course, designingContinue reading “4 tips on typography in UI design – InVision Blog”

Measuring Accessibility In The User Experience (UX) And The Searcher Experience

Remember, people locate and discover desirable content via browsing, searching and asking. Findability is just as important as usability and accessibility in the user experience. … In my opinion, website accessibility means creating an online environment in which all users, not only those with disabilities, are able to understand, interact with and easily navigate yourContinue reading “Measuring Accessibility In The User Experience (UX) And The Searcher Experience”