The Accessibility Tree: A Training Guide for Advanced Web Development

Brilliant resource. At the top level, the first concept to understand is the platform Accessibility API, which is an integral part of each Operating System. This is MSAA/UIA/IAccessible2 on Windows, AT-SPI/IAccessible2 on Linux, the OS X Accessibility Protocol on Mac and iOS, and so on.It may not be obvious, but these top level accessibility APIsContinue reading “The Accessibility Tree: A Training Guide for Advanced Web Development”

The Accessibility Guide for Windows 10 and Office 2016 – helping students with special needs – Education – Site Home – MSDN Blogs

A Microsoft focused Education ICT blog from Australia covering K-12 ICT, TAFE ICT and University ICT, on subjects such as LMS and VLE systems, education CRM systems for student recruitment and student retention, cloud-based education and learning analytics and assessment. Source: The Accessibility Guide for Windows 10 and Office 2016 – helping students with specialContinue reading “The Accessibility Guide for Windows 10 and Office 2016 – helping students with special needs – Education – Site Home – MSDN Blogs”

Design for Everyone Guide | Sport and Recreation Victoria

The guide is a resource that uses the principles of Universal Design to provide users with an understanding of how to apply the philosophy of Universal Design during the design and construction phases of a new building or the redevelopment of a current facility. The concept of Universal Design is to simplify life for everyoneContinue reading “Design for Everyone Guide | Sport and Recreation Victoria”

Katrina the Tester: Accessibility & Usability Testing Pathway

Accessibility & Usability Testing Pathway This pathway is a tool to help guide your self development in accessibility and usability testing.┬áIt includes a variety of steps that you may approach linearly or by hopping about to those that interest you most. Each step includes: links to a few resources as a starting point, but youContinue reading “Katrina the Tester: Accessibility & Usability Testing Pathway”