Designing For (and With) Color Blindness — INTREPID INSIGHTS — Medium

Every time someone finds out I’m color blind, I’m always hit with the same question: “So, what color is this?” 95% of the time I’ll answer correctly, which is always followed by, “Wait, so if you can tell this is {insert color}, then how are you color blind? What do you see?”.

This is where the joy of explaining how colorblindness works, and how it affects me comes into play.

As designers, we constantly worry about legibility, how engaging content is, whether hit targets are big enough, or if a user can navigate through a workflow. But we often forget about the one in ten people that are colorblind. Too many times have I downloaded an app or game only to realize that using it was a huge pain. I’m often unable to distinguish one object from another or determine how something is labeled.

If 1 out of every 10 users finds your app to be difficult or even impossible to use, your ratings and reviews will drop drastically. So, how do we test for this? How do we fix any issues? And how can we prevent issues from popping up to begin with?

Curated by (Lifekludger)
Read full article at Source: Designing For (and With) Color Blindness — INTREPID INSIGHTS — Medium

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